time stamp 1:14- 2:08
For the section that I chose to review there was not a lot of music involved in the animations. The last one, I think that Kaz produced is the only one that included a music track so I’m going to focus on her video to address the question about constructing a musical experience.
The music is triumphant which provides a silly tone to co-exist with the simple visual elements. Without the soundtrack to accompany the video it plays with a single beat with no sense of humor (except for the little dude at the end of the video).
For the other videos the sound effects heavily changed my interpretation of the video. A circle that divides into smaller circles now becomes a glass ball that shatters through the inclusion of sound effects. It creates this new interpretation of this circle because it creates a sound that I reference to another object made from glass and not pixels.
I want to say that the inclusion of these sound effects enhance the visuals but I don’t know if this is what McCloud had in mind when it came to “amplification through simplification”. I guess by using these simple elements, the sound effects are more believable than if these objects were rendered more realistically. if a circle bobs around the edges of the screen and has a sound effect of a “Booing” to interact with- I believe that it’s a ball. If it were a detailed drawing of a vase doing the same actions and is included with the same sound effect than it wouldn’t appear as if the two elements co-exist.